GAMES FOR SCIENCE AND ENGINEERING EDUCATION.

The article discusses the use of video games to teach science and engineering in American colleges. The United States has a relatively small percentage of engineering graduates compared to other developing nations, a statistic that is attributed to the perception that science and engineering is a bo...

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Detalles Bibliográficos
Publicado en:Communications of the ACM Vol. 50; no. 7; pp. 30 - 36
Autor principal: Mayo, Merrilea J.
Formato: Artículo
Publicado: Association for Computing Machinery Jul2007
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Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:The article discusses the use of video games to teach science and engineering in American colleges. The United States has a relatively small percentage of engineering graduates compared to other developing nations, a statistic that is attributed to the perception that science and engineering is a boring course of study. The author suggests that this perception can be changed if computer programs are used to teach the topics in kindergarten through grade twelve, encouraging more students to continue the studies in college.