A Practical Paradigm and Platform for Video-Based Human-Computer Interaction.

The article presents a theoretical model and technological platform for video-based human-computer interfacing. Issues of increased computational ability in computer technology are contrasted with standard input-output structures in data entry. The traditional visual interaction cues (VIC) paradigm...

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Bibliographic Details
Published in:Computer (00189162) Vol. 41; no. 5; pp. 48 - 56
Main Authors: Corso, Jason J., Guangqi Ye, Burschka, Darius, Hager, Gregory D.
Format: Article
Published: IEEE May2008
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Online Access:View this record in EBSCOhost
Description
Summary:The article presents a theoretical model and technological platform for video-based human-computer interfacing. Issues of increased computational ability in computer technology are contrasted with standard input-output structures in data entry. The traditional visual interaction cues (VIC) paradigm is described along with the additional implementation of a 4-dimensional touchpad video input platform to bypass conventional interface restrictions. Challenges facing the combined system, including geometric calibration, foreground segmentation, gesture recognition, and the development of a gesture language are each addressed.