Computer Games and Traditional CS Courses.
The article discusses the integration of computer video games into traditional computer science (CS) curricula. The example of the University of Southern California (USC) GamePipe Laboratory is presented, noting that the entire CS curriculum of USC was redesigned to become a comprehensive introducti...
| Published in: | Communications of the ACM Vol. 52; no. 12; pp. 74 - 79 |
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| Format: | Article |
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Association for Computing Machinery
Dec2009
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| Subjects: | |
| Online Access: | View this record in EBSCOhost |