Selling Internet Gambling: Advertising, New Media and the Content of Poker Promotion.

This study examines the web design and engineering, advertising and marketing, and pedagogical features present at a random sample of 71 international poker sites obtained from the Casino City directory in the summer of 2009. We coded for 22 variables related to access, appeal, player protection, cu...

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Publicado en:International Journal of Mental Health & Addiction Vol. 10; no. 5; pp. 622 - 646
Autores principales: McMullan, John, Kervin, Melissa
Formato: Artículo
Publicado: Springer Nature Oct2012
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Oct2012
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        atl: Selling Internet Gambling: Advertising, New Media and the Content of Poker Promotion.
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        au:
          McMullan, John
          Kervin, Melissa
        affil:
          Department of Sociology and Criminology, Saint Mary's University, 923 Robie Street Halifax Canada B3H 3C3
          Dalhousie Counselling Services Centre, Dalhousie University, 6136 University Avenue Halifax Canada B3H 4R2
      su:
        Social media
        Internet gambling
        Internet advertising
        Poker
        Web design
      sug:
        subj:
          Social media
          Advertising Agencies
          Internet Publishing and Broadcasting and Web Search Portals
          All other gambling industries
          Other Gambling Industries
          Computer systems design and related services (except video game design and development)
          Internet gambling
          Internet advertising
          Poker
          Web design
      keyword:
        Advertising
        Marketing
        Poker sites
        Problem gambling
        Responsible gambling
        Advertising
        Marketing
        Poker sites
        Problem gambling
        Responsible gambling
      ab: This study examines the web design and engineering, advertising and marketing, and pedagogical features present at a random sample of 71 international poker sites obtained from the Casino City directory in the summer of 2009. We coded for 22 variables related to access, appeal, player protection, customer services, on-site security, use of images, text, and language, interactive and immersive materials, promotional products and programs, sponsorships, celebrities, tutelage resources, responsible gambling programs, and thematic content. We explore several questions: How are Internet poker sites designed and stylized to create trust and familiarity and attract and retain consumers? How prevalent are the new forms of social media such as 'viral marketing,' 'network marketing,' and 'word of mouse' advertising in reaching and constituting poker players as consumers? What mechanisms do internet gambling websites deploy to socialize customers to purchase their products and enter into a culture of poker? What are the master advertising messages at websites and what are their implications for responsible gambling and problem gambling?
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