Sensors, programming and devices in Art Education sessions. One case in the context of primary education / Sensores, programación y dispositivos en sesiones de Educación Artística. Un caso en el contexto de Educación Primaria.

The pedagogical integration of computing is interesting in educational contexts based on the contributions of Seymour Papert and Wing’s concept of computational thinking. Integrating arts in education can lead to the design of activities using Scratch combined with devices. The main goal is to evalu...

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Bibliographic Details
Published in:Culture & Education / Cultura y Educación Vol. 29; no. 2; pp. 350 - 385
Main Authors: Sáez-López, José-Manuel, Sevillano-García, María-Luisa
Format: Article
Published: Sage Publications Inc. Jun2017
Subjects:
Online Access:View this record in EBSCOhost